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Hi there, the fire general design has been completed, now I have to make the sprites and the enemies derived from her, lets see how that ends up

There are another design I will have completed tomorrow
I'm still working in a new vore animation for the Winsol, the ice soldier, the only thing missing is Pherl's part, some special effects and the background now
Oliv's music theme had some advances, im just trying to get the tempo and vibe of it changed to fit her better

There are an idea I had for the city hub world for the game
I was struggling to make the side activities and ambushes relevant to the game experience and main concept
So I came up with the idea of every character having exclusive secret side missions with new assets and secondary villains. The way of unlocking them would be engaging with the choosen character's places of interest in the city, and maybe defeating certain faction of ambush enemies, I have an example of how it would be for Pherl:

As you might remember on of Pherl's hobbies is Sumo Wrestling, I thought that one of the gangs that could ambush her could be a Yakuza, one of them being a sumo fan could recognize her, and Pherl later talking to the Sumo dojo staff about that would realize that they are being extorted or blackmailed, after that at any time Pherl could go to a new area, being that the yakuza boss home turf
In that place there could be Ninjas, Samurais, other Sumo, etc
Pherl after eating would spit their ninja stars as an attack
it will be cool

Now I will be planning how to relate every character's hobby or favorite food to something in the city that could trigger a secret mission

Well, thanks you for your support, your patience, and your reading
I will have more things to say and show later, stay tunned

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Comments

Anonymous

Absolutely loving these characters, also excited to learn more about your backstories you have planned