Small update, request for suggestions (Patreon)
Content
Hello there, do you like the new banner? I think it is cool
Next animation will be for Polyand the robot, if everything goes right I will have it in less than 1 or 2 days
Here a list of updates, thoughts and ideas:
.The ai of the enemy "Soli" is going very well, she is no longer random and stiff, she will react to Pherl's location immediatelly and act accordingly
.I always had problems designing the enemy "Dada", she always felt too random or too fast or hard when I tried programming her, now that I have a very skilled programmer I could plan her ai better
"The bone spitting feature"
As you might seen, Pherl can spit out the skulls of the soldiers as an attack, I plan on making that different for the other playable characers for variety and game balance purposes, example: the characters that are already very strong will only be able to spit out small bones instead of skulls, while the characters that need to compensate their lack of strenght might be able to spit multiple bones per enemy.
I like the idea of Oliv being able to eject pretty much an entire skeleton out of her sting as an attack
But im kinda having no clue of what to do with Chlodie and Polyand (the robot and the cloud girl)
Cause Polyand using vacuum cleaners might crush bones into nothing-ness, while Chlodie in the other hand just melts them
You can give me suggestions for that if you want, but otherwise I will come up with something myself
The drawing is a general a dear friend desgined for me to use here