Old features showcase(no sound) (Patreon)
Published:
2023-02-13 13:37:08
Imported:
2023-05
Content
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in very early versions of the game the player was made by 2 separate halves like in Metal Slug, but I discarded that cause it was too hard to code and animate
I wonder if I could re-introduce it if I hire a talented programmer
Here you can see the Nagas, but I decided to discard most of the supernatural enemies too cause by definition it would make the player characters less special.
I think it feels better with the soldiers as the regular enemies, cause they being more realistic makes Pherl look more out of place, which is cool.