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At the moment, the Northwest map of the world is almost ready. You will be able to travel around this part of the Kingdom and visit some places. Not all of them have been added yet, because:

1. Some places will open only after certain events in the storyline.

2. Some places will open only after certain actions and decisions of the player (they may open but may remain hidden forever). These are secret places. And of course there will also be art and interesting moments.

3. Some places are always open.

4. Some places... Ehh... Guys, your favorite phrase "In development"). They are already on the map, because the map must be complete so that we (the developers) see the whole picture, but it is not yet possible to visit them. They will be ready later.

When we decided to make a world map, we fundamentally abandoned the standard version that can often be found in many games. There are usually just tiles used and such cards look like twins. It's not better or worse, we just see our game differently. At the moment, the map has no colors except for the main color, points of visit, marking of travel routes and events. But we are still thinking whether to add colors or not. We will show an example map here on Monday.

Minor changes to plans:

We promised that in this version you will see the witch Cassandra. But when we created the map, the location of Cassandra was changed. It became more logical + added quests and intrigue (which also adds a lot of new encounters with new characters and situations). But there is another reason, one person (one of our patrons) wrote a very detailed message, where he added (as we believe very rightly) that events are developing very quickly. So now we have rethought this part of the story a bit and started with Cassandra). Now getting to Cassandra will not be so easy and she lives elsewhere. But it does give space for a lot of cool content. For example, thanks to this, a very "hot" and interesting character has already appeared in the game. This character appeared in my head quite by accident, but he seemed so cool to me that I decided to definitely add him to the game (even though he is an active NPC). I am sure that some fans (and maybe all of you) will definitely like him/her). And as we said earlier, Cousin Laverne has been added, some transformed NPCs, ordinary people, and other characters (m/f, m+f), etc.

Combat is very simple at the moment, just a test and just because it should already be in the game. The chance of escaping from each battle is 100% (Wanted to run away? Run away! lol). This is done to save you time. But! As the game gets more complete, combat will be very important for leveling up certain abilities, loot, etc. The chance to escape will always be 100% (except for bosses and some moments of the storyline). There will also be special enemies from which you cannot run away (chance = 0%), but they can be slipped if you have the skill "Agility", "Stealth", or use special items that can be bought (only for Royal Coins! Not for regular money). Also, skills can be improved in some places (for example, strength - In the gym, or win in arm wrestling to increase your reputation among bandits, bikers, etc.). 

If everything is clear with force, then about the reputation among bandits, etc. you may have questions.

Answer: There are places in the Kingdom where you will not be allowed if you have a reputation of 0. And no one will tell you about some places or information. Therefore, we, my friends, will have a system for increasing reputation. How it works:

1. Defeat the strongest opponent in arm wrestling.

2. Do "dark and dubious" tasks But when agreeing to this, always remember, it can be a set-up and will lead to a "Game Over"! (SAVE YOUR PROGRESS!).

3. Become regulars of hot places.

4. Win the battles.

Sometimes it will be necessary to act alone (for example, Jenny or Martha will hardly agree to steal the panties of some cabaret actress, for some biker, but ... who knows). Or whether Rocky wants to wear women's clothing to seduce some bandit to find out the size of his "thing" lol (these are just examples). Therefore, sometimes you will need to choose who you will go through this or that task. If the choice is wrong, there may be an "End of the Game" or a scene that will entail changes in the parameters of a particular character.

But all this will be only in future updates, step by step. I just shared some plans in advance for you to read and let us know your opinion (corrections, additions, criticism, etc.).

For those who are used to communicating with Miralissa (by the way, the idea of the character Marta belongs to her) here on Patreon and other sites, we inform you that Miralissa will be absent for several days, but on Saturday she will be here again. In the meantime, here I am, the project manager, so you can get first-hand answers, so to speak.

We are open almost always.

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