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ChangeLog (v0.8.0):

  • 2 Sylvia ending scenes added
  • POV mode added
  • QOL update, typo and bugfixes (Color name on important character added [Unfinished]), save point on Sylvia route added, warning tag added, temporary access to the continuation of the Sylvia route, etc.).

(It's recommended to start a new save.)

I AM REALLY SORRY I LATE AGAIN, BUT THIS IS PROBABLY THE WORSE ONE! 1 week late, holy... I really got trouble, irl, some family matters and all, but it's already fine now, kinda..

Alright, about this update. This update is really short, I didn't manage to finish all the features and some stuff. The Sylvia route finally finished in this update, and there's two endings (I feel like I could extend it more, but it ended up really, really short, so I think I will just create another ending). It's straightforward, you can choose the ending before the end of the route (I also put a warning tag when you choose the one specific Sylvia ending, just in case you can't handle some specific kinks).

Next, POV mode is added. This feature really took me a lot of time. Now that this game has two perspectives, you can change them freely in the item menu. If you choose everyone's perspective, the game will play like usual. If you choose Kazuma's perspective, there's a lot of change that will happen:

  • You can't see inside all girls rooms or some private rooms unless you peek or go inside the room.
  • You can only see silhouette sprite on the open field if there's one of the girls doing something.
  • You can only hear voices and shaking onomatopeia text if there's a girl being harassed in battle.
  • You can't see everyone's inner monologue.
  • You can't see events that focus on other character's perspectives.

There's some stuff that I will consider, like how you can't see the girl's stats clearly from Kazuma's perspective... I don't know. If you have any suggestions or anything for the POV feature, please let me know! There's probably some text that I haven't adjusted for the player's perspective, please report it if you see any of it.  And now, you can set status condition on recollection room. (Please know that the recollection room is still an unfinished mess and will be updated periodically.)

For the next version, I think I will focus on the feature that I have to finish first and the prologue of Part 2. The girl status UI needs to be revamped too, some stuff needs to be revamped.  

Please report if there's a bug and write out your thoughts on the game!

I am really sorry for the late and thank you very much for your continuous support!

Link:

GBCR v0.8.0 

Mirror 

Files

Comments

XXXcodedXXX

Perspective change won't affect Sylvia's route, for now.

D0

After you believe you're completely done with part 1- should likely tweak increments of corruption and such to find a good balance so there is actually a decent chance for there to be at least 1 corrupted char by the end of it- even for people who know how to play- since game can be cleared in what?.. 10 days?.. but 30 days is a bad end? I don't know the specifics at all but it would make sense to do if you're not going to have difficulty levels to make changes based around average time to complete rather than the full 30 days- which would be people just skipping days most likely to reach.

Martin Bailey

just curious but is there still a vanilla path planned or is that scrapped now

XXXcodedXXX

If you mean the vanilla mode without NTR, it will be available in the future (In the form of separate game).