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The next build is delayed again. But there's a reason, because I wanted to do something cool for all you. In new build upgraded Motion system waits you. It's required many many tests and good documentation. Sorry for build delay.

Features of Motion System 2:

- No need redo your animations, Motion system 2 use own commands, all your already exists Motions System animation will works fine.

- Support more than 3 frames on each animation. You can create animations with as many frames as you want.

- Support skills. You can create own animations for any skill. Casting animation and using skill animation is separated.

- More frames for weapon attack animation.

- Support custom actions. You can create some animations for enemy or player and play it with uAPI script call anytime.

- Each animation speed and frame count configuration through <ABS parameters>

Some demonstration:

! Animation images for demonstration has been created only in test purposes (some has flaws but it's only for system features demonstration)


Improved weapon attack animation (not only part of frames, but full frame set)


Improved enemy attack and battle animation


Skill casting and using

Custom action (enemy)

 Custom action (player) 



Comments

CatZ Games

Wow great work ! I can't wait for new release :D

Anonymous

how do i use these animations on a character that i have made in the character generator?