Alpha ABS. Build 1044. (Patreon)
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Now all UI elements settings are transferred from plugin parameters to JSON files.
Updated JSON files:
- StatesPanelSettings.json
- ItemsNotifySettings.json
- UIGauges.json
Now, Firearm panel can be modified, see FirearmPanel.json
New plugin parameter: 'Shake screen when player get damage?'
New uAPI commands for UI Spell Panel:
- uAPI.UIClearSkills
- uAPI.UISetSkill(id, index)
- uAPI.UISetItem(id, index)
- uAPI.UIRemoveSkill(id)
- uAPI.UIRemoveItem(id)
- uAPI.UIRemoveByIndex(index)
- uAPI.UISavePanelState
- uAPI.UIRestorePanelState
More information at: https://github.com/KageDesu/Alpha-ABS/wiki/Script--Calls-API
New feature: Auto rotate player to mouse, when Ctrl is pressed. (To change key, see KeyBinding.json)
Also, improved mouse tracking and mouse position determination.
New feature: <explosive:1> - new ABS parameter for all <ABS:1> skills. Allow create explosive effect, when the spell reach target. Works with <noTarget> vector skills too.
<explosive: 1> - where 1 - is damage radius, can be 2 or more.
New feature: New ABS Parameter for enemies <HPBarStyle: StyleID> - allow create custom HP bars on map for each enemy.
StyleID - style name from UIGauges.json
Default map mini HP Bar can be updated too (see UIGauges.json for configuration). Default style: miniHp
New feature: Extended error messages (like Yanfly's Engine plugin) and error logs in file
You can make screenshots and send me, to fix bugs and errors.
Or you can send last error log file from: your game directory/logs (only for PC or MAC)