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Still not any more new assets, but I plan on working on some tonight.  Few things under the hood since yesterday.  


GL and I discovered that Jumbo's headbutt maybe OP so in an attempt to balance it I changed its timing.  It's slower to start and way longer recovery since it gives a stun now that's a huge reward for hitting it.  

K0ng found a bug on Julian as well as some notes I forgot to list.  It's another one of those things where there's no incentive so I gave him something else on the move to make it always useful.  When Julian dodges he builds meter, but what happens if his meter is full.  I made it a heal so if you dodge when Julian has full meter he will now heal.  Which helps him play lame and defensive as I wanted.

I'll update the notes and files from yesterday so redownload them when you can.



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