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Here is Jumba's super portrait. I'll use it when she does a super.

I've been stuck on this part of her for months. Her supers need to make sense, be ninja-like and take advantage of the fact that its an elephant doing them. For me I would like to reuse assets since she already has plenty and I don't really want get stuck animating something too complicated.

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Comments

Evandill

The first suggestion that comes to mind is the izuna drop chained into a flip in order to foot stomp, then finally teleporting to buttslam then grind for a bit longer than the standard grind loop.

Rabadon

Huh, without drawing anything new, you could do a Flurry. A quick combo into a butt bump that sends the opponent flying to the opposite side, she vanishes behind them into her high kick that sends them upwards, she vanishes to above them for a buttdrop that rides them down and into a grind.

itzg0dzy

Another option is an Izuna drop, except when they hit the ground she keeps on spinning, drilling them into the ground until only their feet stick out or, even better, only their head. Then she does the butt drop into grind animation onto their exposed body part to really plant their body fully into the ground. Then she does a few ninja hand motions and they explode out of the ground back onto the stage

SquashedFlat

Definitely captured the ninja feel with this one. Great work!

DetectiveMeerkat

There's the face of someone who's about to break her opponent o.o

Anonymous

Jumba looks so cool right now....

Anonymous

she is so pretty