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General:

•  All characters can run!!

•  Long Jump ability has been added, run and jump forward.  This gives you a longer horizontal jump that is low to the ground.  

Jumbo:

•  Jumbo's run is the slowest, but he has more than enough armor to trample anything in his path.  Should give you an easy tool to command grab with.

 •  6 frame startup, armor and movement kick in after this. 

Bertha:

•  Bertha is faster and has tons of armor to plow through everything.   She can get in when she wants now by sacrificing health.

•  6 frame startup, armor and movement kick in after this.

Makuyama:

•  His run is a combination of not being super slow but still being a big body.

 •  6 frame startup, armor and movement kick in after this. 

Enorma:

•  Her run is pretty slow.  (Its intentionally bad since she has the guns and easy zoning.)

Aroma:

•  Her dash is very fast

•  Can be done in the air.

 •  6 frame startup, Since she takes off like a rocket. (This is to prevent spamming it.)

•  Only one with braking animation.  Some characters don't move fast enough to merit it but I do like the look of it.

Jiggly:

•  Her run is a little faster now

•  Has an  new alternate Hard Kick when she long jumps.  This is meant to break armor so if it needs more hits it will get it.

Katrina:

•  Has a fair run speed, you'd probably think those boobs of her would slow her down but they don't.

Lardo:

•  Has a fast dash

•  Lardo's belly bump now can negate projectiles.  Try this as an approach option.

Zafta:

•  Has a fast dash due to her long stride.

•  6 frame start up on her run.


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