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Zafta:

Zafta has a lot more normals than she did last time. She's just missing her C. Roundhouse and J. Roundhouse. Also she'll have command normals too to help control space. Zafta has no special moves and the damage inhibitor has been added so please give me feed back on to if you think she does too much or too little.

None of the special moves have been implemented but i do like the feedback I have been given. A side note on that though is that some suggestions or just stuff that you want to see with no suggestion on how to implement it. For future reference giving both is more helpful than just one. For example, if I wanted a thigh smothering attack please also suggest if you would want that as a command grab or an anti air. Stuff like that.

Bertha:

Bertha has an issue where due to the general changes her damage output has skyrocketed. I'm gonna do something about that butt drop to fix this but I'm not sure what to do with it yet.

General:

All Launchers now go super jump height now. This is a cosmetic feature only and I like it since the Versus series had a huge influence on me when I was younger. Also character that don't have a lot of air normals now can just mash Jab in the air for a combo. The combo damage inhibitor works so I'm not worried about this in the least and neither should you.

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