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I've done a lot of "under the hood" changes that you guys may not visually notice.  I'm working on a 4th move for Lardo since I just want him to have a tail type attack and I have adjusted speed values for everyone since I felt this was a way I could nerf Jumbo a little bit without taking away his damage.

   Jumbo: 

(Jumbo is intended to be a mighty glacier and he's suppose to invoke some dread or fear when he's close to you,  but his speed is supposed to be a joke.)

- Overall Speed down

- Command Grab Lunging has been removed.  (He doesn't move on his command grab attempts, except for the one that lunges forward.)

+ Normal grab does slightly more damage.

+ New command for Vicious Butt Bounces D,D+k

  Jiggly: 

+ walking Speed Up

  Katrina: 

no change

  Bertha: 

+ Standing Hard Punch now ground bounces airborn opponents

  Aroma: 

+  walking speed up

+  Adding some More FX on gassing

+ Aroma can now Normal grab the big bodies (I did this as a way to show weight, but since Aroma's grab doesn't involve lifting. I made it so it works on Bertha and Jumbo.)

  Enorma: 

- walking speed down (due to AI not being competent at handling projectiles, Enorma seems like best character.  Slowing her down is meant to curb that a little.)

  Lardo: 

+ walking speed up

new move: Tail grab - QCB + lk

New Effects on gassing

Fixed spit out animation for vore attacks

Lardo has more Pallets, try all buttons and then try all buttons with the start button held.


Try it out and let me know if you like.  This is a change for everyone except Katrina and Bertha.

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