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This version adds her super and a lot of other tweaks. Just replace this folder with the one from the earlier bundle in the "Chars" folder.

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Wumbleton

She's pretty fun and feels good to play overall. Dunno if it was intentional but she can slowly move back and forth while using the minigun, kinda like TF2 heavy. Also found a crazy high damage combo with h.p>rocket>back up a bit rocket>back up a bit rocket>crouch h.p into air combo.(easier on large characters)

Kazecat

The sliding with the minigun is indeed intentional. I also wanna her to have the ability to turn around if someone moves behind her later on. Also The crazy high damage on the rocket is fine since you're using EX meter. If its too excessive I'll look into applying a damage dampener to it. I'm so happy you tried her out and are having fun so far.

Merric Sands

She's definitely gonna be a main for me; I love where she sits on the speed vs. power scale right now. You definitely got her sense of weight down! There's a bit of an exploit I found against Katarina where you can keep scissor bombing onto her after the first hit knocks her down. Every time that Enorma gets back up, if you walk backwards briefly and input the light version, it'll still hit her legs/hair, and count for another hit. Not sure if it's intentional or not; might be similar to the infinite squash-loops from before. Still though, I love the progress on her so far! You've made her the most fun to play yet, for my playstyle.

Kazecat

I'm go glad you like her so far and that feeling of weight is coming across. I'm gonna try to get her some crushing techniques down the line. Thanks for finding that exploit. I'm gonna see why you can infinite Kat and fix it since that isn't intentional.