GAME UPDATE: Testing build to fix performance issue in Combat (Patreon)
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Hey folks,
So as I explained my focus for the game at the moment is solving the performance issue during combat.
After testing many things (Changing the map, removing events, etc...) it seems that the issue is simply that RPG maker doesn't take too kindly to the resolution i've bumped it to.
The native resolution for the engine is 816x642 . However, to keep high quality images and scenes, I bumped that resolution to 1600x900.
So I have two solutions here:
A) go back to 816x642 but that's not really option as I will have to edit every map, every assets (image and sprite) back to fit this resolution. Suffice to say that it would take a very long time. 2-3 months
B) Scrap the classic combat system and replace it with one that is more simple and uses sprites. (It's the built in RPG maker combat mode that seems to suffer the most, so ditching it entirely would solve the issue). This would require some work, but not too much. I could make it happen in a month and then the performance problem would be fixed. The new combat system would still have the good stuff like the grabs etc... It's more a matter of changing the visual of it.
But before I consider doing that, I want to try turning off some plugins and effects that may draw too much on performance and could relax the engine enough so that I do not have to change anything on the combat. (Such as turning the Boss breathing animation, the damage number pop up, etc...)
These little effects could be what's pushing the engine just a bit too far to cause the performance drop during combat.
I tried multiple play troughs and it seems promising so far. But I need you guys to test it yourself to increase the testing poll and see if really makes a difference.
Please download this test build and try multiple runs if you can (If possible starting at the beginning without a save). And see if you still encounter that lag or freeze during combat against D-tox.
Here is the link (Only windows version for now): https://mega.nz/#!7ooFiALQ!6LE7eIOcXB-8Qs2sj3onb4EJ8dr0l0kag6hUJTu6i28
Please let me know if it makes a difference.
Again, please only focus the feedback on combat (Check if it still lags or freezes for a couple of seconds).
Thanks for your help.