Carl's Sim Spawner & Filter Tool - SSFT Features (Patreon)
Content
If you've followed my work on Youtube, you know I have a bone to pick with Nancy Landgraab and Thorne Bailey. Sim Spawner & Filter Tool (SSFT) started as a project that would let players be selective about where Sims are allowed to spawn based on location. Once that feature existed, a lot of possibilities opened up and I pursued them through much trial and error.
My Sim Spawner and Filter Tool is in Early Access DOWNLOAD HERE.
Features Overview
SSFT will allow you to:
- Keep Sims from spawning based on their home region.
- Prevent paparazzi and fan situations that spawn with celebrities.
- Block Sims based on age or gender in specific places.
- Block Sims based on occult in specific places.
- Delete all randomly generated Sims in your save
- Delete all but important premades with a simple command.
- Delete a single Sim and remove them from your game.
- Populate a world with your Tray.
- Experience your own created Sims roaming your world as walkbys and filling jobs.
- Populate using filter rules, so you can pull in only females or a particular occult.
- Use SimShare files. The mod comes with about 230 Sims, created by players.
- Put your own sims in a SimShare file to share with others.
V1.01 Patch Notes:
- I made some improvements to the Carl.KillRandoms cheat. It will now be more accurate and protective of Sims who are from CAS or the Gallery, any Sims who are family members of yours (even NPCs) and should be more useful to a number of players.
- You are now able to use the Tray/SimShare settings button under the SSFT Settings menu. This will let you skip your own Tray for imports, allowing you to generate Sims only from the CarlSimFile_CarlsGuide.simshare or any other creators/manual files you have. This will help those of you with messy trays.
Blocking Sims
Blocking Sims is made easy with the menu system I created thanks to a lot of feedback from players on our Discord. There are three types of blocking you can do, but a lot of flexibility.
Block Based on Age, Gender, or Type:
The part of the blocking component I am most proud of is the ability to block Sims based on their attributes. Let's go over an example. We want Sims at a night club to be male-only. In order to block on a specific lot, we need to travel there. Once at our destination night club, we pick Block Age, Gender, or Type in the Carl SSFT settings menu.
Pick Female
Pick Current Lot.
Now nearly all Sims who spawn on this lot will be Male.
For another example, let's block Humans in Moonwood Mill.
Select Human in the Carl SSFT Settings menu, then Moonwood Mill! Now the entire world has a blocker that will stop humans from spawning.
With the ability to block by age, gender, and occult you should be able to make unique places in your game and tailor the world to suit your needs as a player.
Block Based on Location:
Let's make sure that Sims from the Base Game worlds of Willow Creek and Oasis Springs cannot spawn in the new world of Copperdale from High School Years. This will not only prevent them from doing walk-bys, but also stop them from being assigned as students.
In the Carl SSFT Settings menu, select Block by Home World.
The menu that comes up will let you choose in which world you want to control spawns. So for our example, we will pick Copperdale since we do not want Sims from the Base Game to spawn there.
On the next menu, we can select Willow Creek and Oasis Springs. Both will switch to blocked. If we wanted to, we could select all worlds at the top. This would stop Sims spawning everywhere except their home region.
Block Paparazzi Situations:
This is a specific tool for blocking the situations that come up where Sims are assigned as Fans, Paparazzi appear, and Celebrities will spawn and do their distracting behaviors. This menu only has one level unlike the others. Just pick the worlds you want to stop the situations in directly. It's very specific, so if you select Del Sol Valley, it will even stop them there.
Removing Sims from the Game
If you don't simply want to block Sims, but get rid of them, SSFT can help with this. The mod comes with two custom cheats you can type that will take care of those existing Sims for you.
NOTICE: These cheats make the buttons in the game's menu in the top right and esc menu both blink a bit after running them. I believe the game is rebuilding some caches once Sims are removed. Wait a moment until it stops blinking before doing anything. The amount of time it takes is based on your PC and the number of Sims removed.
Carl.KillPremade
Type Carl.KillPremade into the cheat console, and all Sims who lack an important role in game will be removed. Examples of Sims who are not removed are those involved in StrangerVille (Erwin), Sims from Batuu, and Werewolves from Moonwood Mill as this would break the clan system.
When you type the command you will get a report on the Sims who were removed. If one Sim in a household is important, the household itself will stay so their relationships can be maintained.
Carl.KillRandoms
PLEASE be careful with Carl.KillRandoms and check Sims removed before you save after using it. It is possible some game-generated randoms you like could end up caught in the removal. I have updated it to be more careful around families and gallery/CAS created Sims, but you should still check to make sure you are happy with the Sims removed
Type Carl.KillRandoms into the cheat console, and all NPCs generated by the game who are not premade Sims will be removed. On older saves some players report a speedup with these pointless Sims gone. It tests to make sure they are not player Sims, and also attempts to look through family trees to make sure family are not pruned.
Delete Individual Sim
Under Carl SSFT Settings, you will also find a command that deletes an individual Sim. While I made efforts to prevent errors here, it's possible if a Sim is in certain situations you might get a LastException. These should be harmless and allow the game to carry on as normal. It's probably because another Sim had them targeted. If the Sim is the last member of the household and you delete them, the tool will delete the household as well.
Importing Sims to Your World
SimShare Files & Populating
I've made a file type with this mod that will automatically import Sims from your tray when the game starts and store them in said file. Your own SimShare file will be named CarlSimFile_YourCreatorName.simshare - it's very light and compact and good for sharing Sims with others. When you use the Populate World tool, it will scan ALL SimShare files in your folder. So you can have Sims from multiple other players.
Populate World
If you click the Carl SSFT Settings you will find Populate World. This box asks you how many Sims you'd like to pull in from that file. These will be added to the possible Sims who can do walkbys and work jobs in the game. You can add up to 500 at one time, though it defaults to 200. If you have a low end machine, you can inject some more variety into your world using lower numbers.
Note this notification can be finicky and I'm working on a solution that is more reliable. The game delays sending them, and I need to find a way to tell it to get off its ass.
Populate with Filters
This option will use the current filter rules when importing Sims. So, if you have vampires blocked where you are while running it, no vampires will be brought into your game. Cool, huh? You can block based on ages, gender, or occult. Block humans if you want. Import, then unblock humans and you will get a bunch of occults from your tray.
Going Sim Shopping
Because adding Sims to the Library when using the Gallery will put those Sims into the Tray folder, this means they are accessible to my populate world tool. Note that it only scans these files on startup! You can shop for Sims, add them to your library, then with a couple clicks add them to your game.
Manual SimShare File
When you shift-click a Sim, you will see an option 'Put Sim in File Storage' under the Carl SSFT Settings menu. This will create a CarlSimFile_YourCreatorName_Manual.simshare file. This can help you to share only a handful of Sims. Sims that you shift-click will be added to this SimShare file.
More on SimShare Files & Credits
The mod comes with a CarlSimFile_CarlsGuide.simshare file. This file is to help players who don't have many Sims in their tray, or add variety for those who do. They are curated Sims made by the following people:
- Cara Grace
- eric the forklift
- Esther | ThatSimsLady
- froggo
- GhoultheKitty
- Mizu
- Playalot
- spaceroxy
- Tsukichild
DOWNLOAD:
My Sim Spawner and Filter Tool is in Early Access DOWNLOAD HERE.