Upcoming Sim-Filter Features! (Patreon)
Content
The new filters system has sparked some discussion, and I'm glad that people are happy with the direction it's going and see the potential in this level of control. Some people have asked, so I'll answer.
Can we block occults?
Yes I will be putting in an occult blocking feature, and already have it working. So you can per world choose which occults are allowed to spawn. With the celebrity/fan/paparazzi spawn stopper, it feels pretty damn powerful already.
Homeless Sims?
Yup. We can do both homeless premades and homeless randomly-generated townies.
What about EVERYTHING?
Also yup. I'm not super happy with how strict it is, but we have the ability coming to block sims without homes, premade sims, and ALL premade sims without homes. The thing about all premade sims, is it really does mean all. The game doesn't want to spawn new Sims very often, so if you disable all premades, there will be nothing spawning in the worlds (for 90% of situations).
I doubt I could eliminate premades entirely, like they might show up at festivals and such, but it's going to be in your hands (perhaps) to make the Sims that will populate the world, and we can get rid of the others without you deleting them individually.
The hold up on this is I'd like to let you choose to make the game spawn some sims, and which region they will live in (while not being assigned to homes) so you can have truly random Sims in your game with minimal effort.