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Poll

Future Enemy Type Poll

  • Focused 92
  • Varied 75
  • 2024-07-07
  • —2024-07-13
  • 167 votes
{'title': 'Future Enemy Type Poll', 'choices': [{'text': 'Focused', 'votes': 92}, {'text': 'Varied', 'votes': 75}], 'closes_at': datetime.datetime(2024, 7, 13, 2, 25, 19, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 7, 7, 17, 28, 53, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 167}

Content

Hi everyone, I want to ensure the game is enjoyable for all of you, so here's a quick poll about enemy type distribution in different areas:

Focused: One area has enemies that focus on muscle, another area has enemies that focus on fat.

Varied: Similar to how the game is now, with a mix of enemy types in each area.

Let me know your preference!

Comments

TheBoldCharr

Honestly I think the focused route would be good to work with at any point in development, just to add a different type of variety to the game. If that makes sense.

Yuval Ronen

IMO focused could be really nice, especially for people who want to focus on a specific stat and improve their build/trigger specific TFs, however it might be smarter to have the first area as a varied one, and then have few focused ones open up later simultaneously to ensure everybody could level up while aiming for a certain build/tfs. Maybe another option would be to add lures for specific enemy types, which could also act as a way to focus on specific stats!