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More progress! I'm going a little quicker with the updates on this one because it should be done a fair bit quicker than normal, too.

Bit of a different angle on this one, too. The camera itself it set to invisible, but you can more easily see here my guide prop; just a flat plane attached to the camera, resized to the dimensions of the view, and set to nearly transparent. This isn't kept in the render itself, but I use it as a means of gauging distance when I'm posing things, as well as a vague guideline on where to paint in those "squish" spots.

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