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I'm really sorry for the continued delay.

What I wanted to show in this update was stabilized gameplay.


There are still some parts that are lacking in production, but for now, we plan to distribute it excluding the unfinished parts.


As the size of the quest line has grown, there have been many things to pay attention to, and because of this, it continues to be delayed. Since it is not an amount that can be completed in a short period of time, we will distribute it without quests in this update.


Items and skills have been completely re-created, and all logic, including favorability, stress, experience increase, daily tasks, and rewards, has been re-created.


Since we are almost finished except for the quest, we will release an update on the 20th.


Below is the update.


- Item reorganization and addition

- Skill reorganization and function addition

- Dialogue reorganization

- Store system changes

- Additions and changes to inspection processes and systems

- Reorganized work notebook system

- Modified scene x-ray function

- Diary favorability display revamped


Bug fix

- Fixed conversation-related bugs

- Fixed translation-related bugs

- Fix bugs in the scene




Comments

Kim Danist

기다리고 있었습니다! 저번에 고려하겠다고 하신 치트버튼은 어떻게하실 계획이신가요?

都睡得晚

Haven't updated yet?