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Well this page certainly took a break (and a beating too if all those broken image links are anything to go by). But sometimes life just kicks in your door and punches you in the face. I've been meaning to write a lot more of these reviews than we've published so far (1), so here's the second one. You know that old adage about the journey of a thousand miles starting with a single step, well here's the other foot doing its fair share too I suppose.

The previous (and first) game I wrote a proper review of was Trigger Man for the PS2 and that game was a boring disaster of a game that ultimately I slapped with a 3/10 and said "don't even bother", however Crimson Room: Decade is here to maintain harmony in the universe; I won't spoil the final scoring or anything like that but I will say that Decade receives a favorable review.

Now... if only we could get Viridian Room: Decade... *sigh*

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REVIEW: Crimson Room: Decade (PC)

In 2004 Japanese artist Toshimitsu Takagi independently developed and released Crimson Room, a Flash-based PC game where the objective was to simply find a way to escape from the room you awake in by searching everywhere and using the various trinkets and objects you find to solve puzzles.

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