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I promised last week I'd have good news soon, and here it is! After much resistance and many headaches Clive 'N' Wrench is finally up and running on the latest version of the Unity engine. That may not mean much to a lot of people, but it has allowed for many big improvements including a sizeable performance boost, anti aliasing, ambient occlusion, depth of field and more! Not to mention that should we ever be in the position to make the much requested jump to certain console platforms, our engine now supports it! Here are a couple of shots to help demonstrate the visual improvements:





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Anonymous

Great news, and the game looks amazing! Keep up the excellent work :)