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Hey All,  

Here we have it - the guard or bandit quarters within this hollowed out cavern, it comes complete with a hidden room full of goodies that have been found within the sprawling dungeon. 

I found it a bit of a challenge to populate the chamber with enough assets to make it feel lived in and ‘realistic’ but not too many to crowd the space.I think in the end I struck a good balance between the two. Plenty of boxes, chest and little things for the players to riffle through that can either be nothing, or everything. The frost theme is pulled back within this room as these quarters are lived in and so kept slightly warmer for those who stay here - but I might update it with a bit of a chilly theme if that’s what people would like. 

For the next map I’m going to take a brief break from the frozen dungeon theme and head back above ground to get some daylight and do a much requested above ground map - a nice isometric bridge - it should be a fun one and I've got lots of cool ideas for it. That'll be a two part release over the next couple of weeks and then I'll get stuck back in to this modular dungeon. 

Anyway, hope ya’ll like it and as always - let me know what you think.

Matt. 

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