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Hey all,

Here we have it - Thieves Nest. As I mentioned before I wanted to create the classic underbelly of the city, a place players might be sent to rout out a troublesome band of thieves or perhaps join them in a series of underhanded quests. When designing the space I kept plenty of entry and exit points for all the nefarious comings and goings - and so if the party did rout the thieves they’d have plenty of bolt holes.

It was good fun to put together and I learnt a lot about creating tables, chairs and object assets that can be moved around and used by my tier 2 patrons to really make the space suit their needs. You can see above just how much freedom this can give you as a DM to play around with this map.

My players have yet to come up against this map but this place is out there, somewhere in their campaign - they’ll just have to try and find it.

As always let me know what you think in the comments and share the fact I exist with your friends. :)


Matt

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