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I got the base motion down for everything now. I might extend it a bit more(like 1s) so the hand at the end isn't as jerky in disappearing while still giving some time for a fade out. 

The rest of it should be mainly jiggles, lining things up, other details, and then bulges and fluidsim. It's gonna be almost 40seconds long at this point, gonna be a nightmare to render out

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DashEighty

And it will absolutely be worth the wait from the way things look!