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I got most of Daisy's animations done. There's a few things here and there I need to fix, the end of the animation her face doesn't move, I'll be adding some frames there so it looks less statuesque. Also as I'm posting this I'm realizing that her balls stop moving with each ejaculation, which I'm going to be fixing as well. 

I'm going to try and play around with the cum shader as well. Increase the density of it, as when its on her head its far more translucent than it should be. I might also try and do some texture editing for her hair, since the cum particles don't "stick" to her hair, using texturework to make it look cumstained  instead. 

I do have one other idea to try to make the fluid have some form of friction for the simulation, which is to use a generic "Collission" simulation rather than a "Mantaflow Obstacle" simulation, or perhaps both. The Mantaflow Obstacle is obviously set up for the Mantaflow Fluidsim specifically, but it has no friction or stickiness settings so everything just rolls off. But mantaflow is a *particle* based fluidsim, so perhaps the particle collision in the Collision simulator might help? I highly doubt it, but it's worth a shot. 

Either way, after I finish Daisy's animations, I'll need to add some more animating to Peach. Once Daisy starts ejaculating on her, I'm thinking of having her at some point bring her hands up to her face in shame. And then of course, after it all, I'll need to add a few chain links and do the rigidbody simulation on those as well. 

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PeachDaisyCumshot WIP2 - Create, Discover and Share GIFs on Gfycat

Watch PeachDaisyCumshot WIP2 GIF by rochestedorm on Gfycat. Discover more GIFS online at Gfycat.

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