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I think I'm pretty much done with the model now. I did a lot of work on it. Redid textures, made normalmaps for the belts, quad-ified the belts and the cloth and gave them some good submodifiers. Even re-worked the helmet to give it  a proper shape. I might need to try and find a better feather to use for her helmet's feathers, and do some work on her hair but it should be mostly done outside of maybe some weighting issues I haven't ran into yet. So the next order of business for this is LadyDevimon, the one that's gonna be hard to do

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