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New system I added yesterday to make the hard boss fights kinda have more of an effect on your character. Regular injuries like these will heal slowly over time (about 40 mins of gameplay) so that you aren't forced to continue the story to heal, but there will also be "Story Injuries" in the Nimbus Sea which only heal as you progress in the story, since your character being injured will be important for certain boss fights

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Pilles

The injury system is definitely one of my favorite planned features, glad that its being worked on! The health bar visuals look really cool as well

Joshua Fenton😺

The health reduction is exactly 18% in case you are wondering