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Here are some sets of procedurally generated islands (First pic is small islands, second is medum, third is large)

All islands shown were fully procedurally generated from nothing, and since the last post about them I've added tons more randomization and other small details to them. So far they've been sick to explore in-game and kind of a different feeling for me, since I usually view islands in studio first before ever exploring them in-game, this is the first time I can really explore blind lol

In future updates I'll probably add more biomes and shapes, and of course more structure types for them, but for now I think its pretty sick especially since there are thousands of possible types and shapes to find


Right now I'm working on adding the few final small content details to the Dark Sea before I move on to the actual main content rewards. Progress over the next few days will be super slow though cause I'm moving out, but I should be fully back on Sunday

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MythsOfMann

with insanity this stuff is gonna look epic