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A small feature I added 2 days ago, you can now find stranded NPCs out on the ocean and either rescue them or plunder what they have for a small reward. While working on the final story boss of the Bronze Sea, I'm also going to add another feature called Deckhands, and then add the Sailor Style fighting style.

On another note, I've paid off that ER medical debt thanks to patreon, so I don't have to worry about that anymore. I've also started working on AO 11-13 hours a day instead of 8 or so, in hopes to get some more things done before release. Sadly I feel like a lot of things won't make it in even with me working on it this much, but it is what it is. I won't release the game unless I'm confident that its ready, so it shouldn't really matter.

Also an update on the trailer, testers have started collecting clips of things to use in it, and MineyRX has almost finished the theme for it. It should hopefully be done in about 2 weeks.

Comments

Anonymous

will there be synergy between magic and fighting styles/weapons before release or after release?

Anonymous

This feature looks so sick! Do you think you could get us a showcase for a solid magic like glass or wood/metal?