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Hello fellow translators,

Thank you for your continuous patronage.
Thanks to you all, we reached a new heights on Translator++.


Here is the highlights for Translator++ Ver 3.12


Custom Scripts

We can now run custom script from the grids.


We can also run custom script from search menu



More Options on Batch Translation

Did you know that we can now select which column to translate for on Batch Translation?
We can combine this options with Custom Script to create an edited pre translated source texts for better machine translation result.

Bugs on the batch translation options from the previous releases has been fixed too.


All translator end points are available on the grid's context menu

By this, we have another option to quickly compare the translation between translator services.


Built in Translation Aggregator (Live Translation) is improved

Did you know that we have a built in translation aggregator in Translator++?

We can turn on the clipboard monitoring to let the Translation pane automatically translate the content of your clipboard.

With this we wrap up Translator++ Ver 3. The next release will be Ver. 4. Please expect great features in the next version too.


Thank you,

Dreamsavior.

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Comments

Anonymous

Hello i would like to ask I translate the game into Chinese After I translate and inject, the text that comes out is all squares Is there a way to repair it?

dreamsavior

The game engine probably doesn’t supports Chinese characters. You can change the font or switch your locale to Japanese

Cream

I can't open Wolf Game with Wolf RPG Editor games...

dreamsavior

Hi Galaad, What is the symptoms? Did you see any clue, error on console log(F12) or something?

yelop

Is it possible to use DeepL pro in custom scripts? I was trying "trans-deepl-pro" (module name) but it throws an error.