Translator++ Ver. 3.7.15 - TyranoBuilder & Context Translation (Patreon)
Content
Hello everyone,
This is a quick update info for Translator++ Ver. 3.7.15
Ver. 3.7.15
- Add : TyranoBuilder support
- Update : Quota checker for DeepL Pro
- Add : Selected line is marked now at searh function
- Add : TyranoBuilder package extractor
- Fix : Grid marker will be visible even when clicking outside of the grid.
- Add : Placeholder for context by context translation
- Add : Context translation system
- Add : Context translation support for Renpy
- Add : Context translation support for TyranoBuilder
- Add : Context translation support for KAG
- Add : Context translation support for XML based engine
- Add : Context translation support for RM2k & RM2K3
Translation by Context
By default one translatable text will only appear once across an object (or even across a project in a certain engine). This makes it easier for translators to translate, because there is no need to translate the same text over and over again. This is also useful for maintaining consistency of translation.
But sometimes one word can be translated into several meanings depending on the context. So in some situations the translator needs to translate some of the same words into different words.
This is possible in Translator++ Version 3.7.15 or greater.
We have a new tab at the previously called “Current Cell Text” block that is dedicated to handle context translation.
You can read more about Translation by Context at the documentations: http://dreamsavior.net/docs/translator/getting-started/translation-by-context/
Not all engines are currently supports Context Translation.
Support for RPG Maker VX, VX Ace, XP, MV, & MZ are yet to be done.
Support for TyranoBuilder has been added
I have created a video to demonstrate how to translate TyranoBuilder games. Please take a look.
You can receive this update by activating auto-update in your Tranlator++'s options.
Cheers,
Dreamsavior