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When we play our favorite RPG game, we can hear BGM being played repeatedly seamlessly. Without the fade-in and fade-out as when played in our MP3 player software.

I remembered playing Dragon Quest 6 back than in SNES and the battle BGM can be described like this:

In fact, almost all RPG BGM following that loop pattern.

we don’t want our RPG Maker MV game left far behind with these games created more than 20 years ago in terms of handling BGM audio… don’t we?

We want our BGM track to function exactly as a BGM audio, not just a "music played in audio player while we play the game".

We don’t want those irking fade out-fade in-start from begining in our battle bgm.

Do we have solution?

Yes we do.

Himework’s “Easy Audio Looping” plugin can do the job.

Read more about this cool plugin on Himeworks site:

http://himeworks.com/2015/11/easy-audio-looping/

And I created a tool to help us create audio loop easier than ever.

Meet RMMV Tune

This tool will help you create required audio profile data for Himeworks “Easy Audio Looping”.

With built in audio waveform you don’t need any external audio editor to work with your RPG Maker MV project again.

Just a few click and drag, you can create an audio loop - preview it- and generate RPG Maker MV plugin command to activate the loop profile.

Term of use

This software is free for all RPG Maker MV Project. If you like to, please credits Dreamsavior.

RMMV Tune is part of RMMV Toybox.

RMMV Toybox is collection of tools to help us develop RMMV Game easier.

Other tools available on this package are :

  • RMMV Roulette (Parameter & event randomizer for your raising simulation & love sims game?)
  • RMMV Editor (quick JSON tree editor for your data folder)
  • RMMV Save editor
  • RMMV Scrubber (scrub your project from unused resource)



Download link available for free on download page:

https://www.patreon.com/dreamsavior/posts?tag=Download

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