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All assets used are courtesy of CrossheadStudios, used with permission.

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The facility cuts down and into the ground through a series of descending stairs, finally opening up into a small, dark chamber. A periodic yet persistent howling slowly claws its way across the walls, an ever present reminder that something else is in here.

Modest traps await those who push onward still, though it's not the traps they should fear; it's the spirits. A powerful Necromancer has long since repurposed this section of the facility as a sort of hospital for the undead, with a specific focus on the ethereal.

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An extra special thank you to our awesome Ancient Dragons for going above & beyond!

- Gimme Da Loot

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Broodling / Hatchling Tier Rewards

Dragon Guard / Ancient Dragon Tier Rewards

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Here are some adventure ideas for our heroes!

- Retrieve the Body: An important diplomat was slain in broad daylight during an important speech, and his body was taken by the shadowy figures that slayed him. Fearing the worst, the leader of the region sent missive to send any willing mercenaries to scout ahead of the incoming battalion of soldiers. They emphasize that retrieving the body, dead, or even more dead, is of the utmost importance. 

- Quit Skullking Around: The tomb of a very powerful wizard was raided within the past few years, though oddly, just one thing was missing from the entire tomb: the wizards skull. Sources have finally tracked the location of this skull to somewhere within this facility. No one really knows yet what could be so important about this skull or if it's dangerous. Find the skull, observe it if you can, then take it or destroy it.

- Underground Stargazing: A local mages guild is looking for adventurers to bring a peculiar crystal into this facility. Why, you might ask? They believe there to be a device in a particular room, deep within the dungeon. By inserting this crystal into the device, something should happen in the room that will either show or record invaluable information on the stars and broader universe.

- The Floor is Lava!!: Unknown to seemingly anyone, at the very deepest reaches of the ward, is a strange, glimmering artifact. It rests in the mouth of a massive statue emerging from the wall, belching out lava into a larger pool of flowing lava. Should someone happen to notice it and find their way over the lava, there is no trap defending it. What could this casually unprotected artifact actually be?

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