Work in Progress Preview - Mio (Patreon)
Content
I got the opportunity to work on a few DAZ ports recently, and I realised that I haven't really had a lot of experience working on them.
Since its a very popular platform to obtain models from, and that I'm planning to make a guide I'd thought I'd experiment on a few things first to familiarise myself and I picked this model as a base.
The main thing that I really wanted to figure out was if I could find an efficient way in porting the textures and tldr: don't.
I was much better off making a custom texture, than trying to figure out UV maps between different Genesis mesh generations, which is a very inconsistent process.
Anyway here's Mio.
I only ported part of her costume, and initially I didn't plan to port any costume but curiosity got the better of me. Most of it is done, except her jacket which looks like a big pain in the ass so I'm leaving that for later.
Everything here is at a release ready state, including mesh and textures. Colliders are set for her CUA hair.
She comes with a VaM default height scene and canon height scene. The marking on her neck is a decal that you can take off if you wish to.
Normal releases will come around tomorrow night so stay tuned for that.
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You can find the Work in Progress look here : HERE
Available for Collector Tier and above