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Oof! This one has been a bit unusual. Most of my time the past couple weeks was focused more on backend coding and developing new features that turned out more programming-intensive than I'm used to. Let me break down what's going on with this version.

First off, the content added in the last MMU has been integrated into the game where it belongs. You can now finish that whole side storyline as intended.

Second, I've started adding the content I was hinting at with Lith's behavior changing after you've been through the Steel Door. It's mostly small bits here and there, with the biggest changes being in the Naughty Talk section. There have been a lot more changes so far from having chosen to indulge in Naughty Lith than with any alternative. Overall, not much new written content in this update, I'm afraid.

Third: one of the big things taking up my time has been implementing the new expressions for Lith. They should now change as you scroll through the text in some screens, which I think should make for a pretty interesting effect. This turned out to be way more work getting implemented than I expected, partly because I wasted a lot of time on one solution before finding a much more elegant and reliable but slightly less robust alternative. I've been working on adding these along with the alternative content mentioned above, and only a portion of the early game has been marked up with the new faces so far. You'll mainly see them popping up in scenes under Grab and Snuggle.

I think that covers the visible changes you'll find in this one. I've also been working a lot on the next step for the Completionist's Map, and I have a lot on my plate to try and have wrapped up in time for the next update. Wish me luck!

Thank you for your support, guys! Happy holidays!

G-Drive Mirrors: Standard - Android

UPDATE: I was going through things this morning and realized that I hadn't properly set up the naughty and nice variations to actually turn on! I really was tired. Sorry guys! The attachments and mirrors have been updated.

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