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Some character mods will come up with 1 or 2 extra texture slots that 3DMigoto by default (sometimes) doesn't take in consideration.

Here's how we can fix this:

-Open the d3dx.ini file from your 3DMigoto with Notepad.

-Use the search function (Ctrl+B) to find [CommandListSkin]
-Then make sure checktextureoverride = ps-t4 and ...ps-t6 are added

(If anything, make sure you have the rest code lines the same as in the image)

 

-Save all changes, and run 3DMigoto (or press F10 if you have the game already launched with it).

Hope this helps~

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Comments

Neo.

That fixed it! You are the GOAT!

老人與海

Can upload the repaired module again?