Paprika Trainer - Beta V0.13.3.0 download (Patreon)
Content
Good morning all and welco-.... WAIT! Does that title say beta instead of alpha? That's right, we've moved into the beta phase of production. What does this mean? ..... I don't know! Okay well it sorta means we're getting closer and closer to finishing the game. Let's talk about it!
First off, the download link:
Download here (updated 29th of Sept)
What's new?
- New CG for capturing Felicity Fences
- Full Aces and Drift Punk outfit for Sam and Clover
- Drift Punk leader can be captured.
- Added a mini game to the strip scene. Allowing you to tip money for the girls to take off clothing.
- Added a new obstacle to missions. A hackable gate.
- New social for Silva and Clover
- Bugfixes
New CG Felicity
There's a CG for capturing the second Lieutenant of the Outsiders now. Another photo to add to your selection.
Gang Outfits
Due to the bug in the code it wasn't possible to collect the full gang outfits for your spies yet. I changed some stuff around and it should be possible to unlock the full Aces outfit for Sam and the full Drift Punk outfit for Clover now. Alex will be added to next month's update.
New obstacle
The missions are slowly getting more and more fleshed out. This time a gate has been added which needs to be hacked to get past.
New stripclub minigame
I felt the stripclub scene was lacking something, so I added a small mini game where you can tip the girls to take off clothes.
Smaller update
The September patch is mostly a bugfixing one. A lot of time was spent getting rid of a bug this month so there's a little less time for adding features. On top of that, the hot weather of August has caused some delays, so there isn't a new animation this month. We're hoping to get back on track in October, so fingers crossed.
Public Demo
OH GOD IT'S FINALLY OUT! I've been very hesitant to release a public demo for the game due to the many bugs it has/had. However I felt like I couldn't keep putting it off forever, so a free demo is now available for download! You can get it here:
Alpha -> Beta
So we've officially moved from alpha into beta now. The original plan was to make this game in two years. Meaning the deadline would be this December. However it quickly grew in scope, so that original target probably won't be made. I want to add at least 3 more animations. More obstacles for missions and a more fleshed out camera mode. But I'm getting ahead of myself!
Thank you
I just wanted to thank you for the amazing support I received this month! A lot of new people have dropped by to say hi and try the game and the bugreports have been greatly appreciated. As always, except a few bugupdates over the weekend.
I'm wrapping up here. Thanks again and talk to you soon!