Orange Trainer Release! (Patreon)
Content
Yup! The game is finally finished and what a ride it's been. Three years of on and off work, replacing art assets, bugtesting and fixing. It has been an wonderful experience and one that I am darn proud of. Of course... Non of this would've ever been possible without you guys.
Patreon blew up around the start of this year after Akabur mentioned my game on his page and it has allowed me to expand on the game in so many ways. From more art, to bigger and more complicated missions. Marieke for example was never going to be in! She's a direct result of you guys' contribution! Same goes for the Night Club and Naboolicious quest line!
I have always loved writing stories like this. A healthy dose of humor mixed with glimpses of drama. Even when looking back now, the passion and drive to create games like this hasn't vanished. Not a day goes by where I'm not thinking up new ideas and characters (seriously, I already got ideas for the next 3 games).
My artists
Of course... what good is a smutty game without art. And I just want to give a special thanks to all the artists who have helped me make this game a reality. ZionAlexiel made awesome CGs, Octomush did a wonderful job with the more high quality dramatic scenes. SamCooper and Gigabit who jumped to the rescue when I really needed artists. Ganassa made some wonderful backgrounds and Velenor created a 'ton' of icons for all the different ingame inventor items. Go and check them out!
What's next?
That's the million dollar question! What's next? So behind the scenes I've already been getting in contact with artists for my next project and I'll be teasing you all about it in the coming weeks. Of course, we're still completely at the start of it, so there won't be anything to show you until at least the end of March. Stick around, it's going to be a blast!
Thank you all once again for your incredible support. I appreciate it so much, it really means the world to me.
-Ex