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Let's Play Darkest Dungeon Part 45 - Necromancer Lord Boss Fight

Watch more Darkest Dungeon! https://www.youtube.com/playlist?list=PL5dr1EHvfwpORyRf9qTU6fqzj3tnMZMhI Like, Comment and Subscribe for more content! My Twitter: https://twitter.com/SebastianSB My Other Let's Play Channel: https://www.youtube.com/user/TheSaDGames/ Our Twitter: https://twitter.com/thesadgames Our subReddit: http://www.reddit.com/r/TheSaDGames/ Our Tumblr: http://thesadgames.tumblr.com/ Buy Darkest Dungeon on Steam! http://store.steampowered.com/app/262060/ Game description via Steam: Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system. The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks! Striking hand-drawn gothic crowquill art style Innovative turn-based combat pits you against a host of diabolical monsters Ten (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper! Camp to heal wounds or deliver inspiring speeches. Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check. Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replay Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate? Descend at your peril! Early Access Game Get instant access and start playing; get involved with this game as it develops. Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more WHAT THE DEVELOPERS HAVE TO SAY: Why Early Access? “Darkest Dungeon already has a ton of content (10 hero classes, 3 dungeon environments, dozens of monsters, 130+ items, and more ) and we want to give fans a chance to play the game now! This in turn gives us a chance to improve the game based upon player feedback and otherwise involve the community in development!” Approximately how long will this game be in Early Access? “We plan to be in Early Access for approximately six months, which time we will use to add more dungeons, more character classes, and many new features. Our intent is to release the full version of the game sometime in the 2nd half of 2015.” How is the full version planned to differ from the Early Access version? “For the full release, we are planning to add more dungeon environments (one of which is the Darkest Dungeon), more character classes, story mode completion, additional monsters, items, quirks, narration, and dialogue. We also have reserved some time to add other new features and make changes based upon player feedback!” What is the current state of the Early Access version? “The current Early Access build is playable with 3 complete dungeon environments (Ruins, Weald, and Warrens), 10 character classes, 9 town building types, 5+ quest types, 30+ monsters, 130+ items, and more than 30 interactive dungeon objects. There is currently no end to the Campaign Mode in Early Access, so players can keep raising heroes and embarking on quests indefinitely. The full version of the game will have an end to the story.” Will the game be priced differently during and after Early Access? “Final pricing for the game has not been determined, but the initial price will not be below Early Access list price.” How are you planning on involving the Community in your development process? “The community is encouraged to post feedback on the official forums: http://www.darkestdungeon.com/forums/. Also, purchasers are asked (but not required) to opt-in for anonymous gameplay data collection, which we use directly to collect play stats to assist with gameplay balancing.”

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