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This weekend I've finally addressed the problem I've had with positioning sprites, added the health bars, drawn some random icons for the abilities and added the turn system.

The major remaining systems are the timing, animation and battle calculations. Maybe a team management and monster capturing system. I'll try to add all of those next weekend and call it done. We can come back to it and amend it with more if there's any interest in the minigame.

The code is in the attachments, give it a try and let me know what you think.

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