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This weekend I've started an ambitious game mechanism, an Alchemy themed clicker game.

The game revolves around brewing potions from elements, selling them, spending the cash on level up, use the level ups for experiment and discovering more potions and elements.

Most of this weekend have gone into drawing the pixel art assets, but I've managed to lay down some basics and get the game to some playable stage. Next is adding the level-up and discovery mechanisms, then seeing how many elements and potions we can think of to add to it. Maybe some characters and stories as well.

Download the game from the attachments and give it a try

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