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For a while I had the plan to make some of the different mechanics that usually go into more complex games. This weekend I've made the first one that is the animated lootbox, it easily mixes with inventory and leveling systems, or you can use it to reward the player after doing some quest. 

The code isn't that complex, I've kept it simple so you can expand upon it the way you want. generating those icons and graphics took the majority of the weekend though. I've made something like a hundred of them. I'm sure they'll come in handy in other projects too, you'll see more of them soon.

The video is still uploading, it might take a while. But you can download the code and give it a try.

Files

lootbox for renpy

Comments

Diosito mi ray

excuse me. How do I make the items that I want appear?

Kia Azad

line 118, you can specify a list of items to reward. and pass it to the screen as the first parameter. call screen reward(loot, 2) Contact me on discord if you need more explanation: Kia#6810