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This weekend I had plans to finish the mining minigame, but got caught in adding features and ran out of time. 

  • Now the minigame can load the levels from tilemaps generated in Tiled software.
  • Each block type has a different hardness.
  • The map can be much bigger than before and the player will scroll through the map while moving towards the edges.
  • The map can include tiles that can't be mined or can be walked on
  • Added travel mode to avoid digging the walls while walking


The icons, the old miner and final touches have to wait one more week. But play the game and let me know what you think.

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