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This weekend I've refined the code that was handling level loading. With the new system I can avoid what I call "index hell" that was hindering my ability to create new levels and link them together efficiently.
With a touch of cosmetic, the level design part of the game is ready. Now you can explore a whole lot more of the game and there's more coming soon.
It might be time to add few artists to the team and turn this demo into a full game. I'll see what I can do.
Like always, the game is in the attachments

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