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Long time ago I've wrote a simple exploring system for a project I was  invited to, it was moving through a carnival by clicking the edges of  the screen. Unfortunately that project got abandoned, but I always  wanted to turn the code I've wrote for it to a 2.5D dungeon crawler.
One  of my recent clients has a similar thing in his game and that inspired  me to pick this one where I left it and finally finish it. I can use the  help of an artist to make the backgrounds that look seamless when  they're transitioning into each other. And I have the temptation to tie  my point and click system into it at some point, but since it is functioning as it is, I like to share it with all of you.

You can download it from the attachments and give it a try.

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four directions exploring / dungeon crawler

Long time ago I've wrote a simple exploring system for a project I was invited to, it was moving through a carnival by clicking the edges of the screen. Unfortunately that project got abandoned, but I always wanted to turn the code I've wrote for it to a 2.5D dungeon crawler. One of my recent clients has a similar thing in his game and that inspired me to pick this one where I left it and finally finish it. I can use the help of an artist to make the backgrounds that look seamless when they're transitioning into each other. And I have the temptation to tie my point and click system into it at some point. Like always it will be exclusive to my patreon supporters for a while before I release is on github https://www.patreon.com/posts/four-directions-54103552

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