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As a part of my migration to open source, I'm cleaning up my old code snippets before putting them on GitHub. this was the first.

Not much have changed on the surface. just few small improvements.

  • All of the variables are now contained in the screen itself
  • it doesn't need icons anymore
  • Conforms to the games theme
  • Shows the times in the correct format instead of seconds and this time doesn't jitter while changing
  • Strips the address and only shows the file name

You can download it from: https://github.com/Kiaazad/0GUI-Adds/tree/master/game/0GUI%20adds/Music%20Controls

Credits for the music: http://freemusicarchive.org/ the names are visible in the video



Files

music controls, for renpy games (now on GitHub)

As a part of my migration to open source, I'm cleaning up my old code snippets before putting them on GitHub. this was the first. Not much have changed on the surface. just few small improvements. - All of the variables are now contained in the screen itself - it doesn't need icons anymore - Conforms to the games theme - Shows the times in the correct format instead of seconds and this time doesn't jitter while changing - Strips the address and only shows the file name here's the download address: https://github.com/Kiaazad/0GUI-Adds/tree/master/game/0GUI%20adds/Music%20Controls Credits for the music: http://freemusicarchive.org/ the names are visible in the video

Comments

MCCOA

Hi there, this is a really great app. I noticed that when there is no music playing, it spits out a float() argument must be a string or a number. My project doesn't always have music, so I noticed this occurs when my story reaches a point where there isn't any tracks playing. Also, is there a way for this to track when an audio channel switches? I have two tracks for crossfading to another song. When the track goes from music to music2, I also get the float() argument error. thanks again for this great resource!

Kia Azad

it's one of my older codes that is due for a revamp, I'll put it in the line to fix and add the features you've mentioned as soon as possible.