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New animation, new animation algorithm :D Should be much easier on the GPU now. Supports different FPS values, you can set the FPS your game is running at in the ChevreuseAtNight.ini, at the very top.

The archives are different variations, no toggles cause toggles with animations is a bit of an overhead with the animation method we are forced to use.

Black musket is included.

Default hair color is not included, I'm uploading the texture with it as a separate file instead. Paste ChevreuseHeadDiffuse.dds from the download below in the ChevreuseModf0001 folder inside the desired animation folder to revert the hair and the eyes colors back to the default ones.

!!! Requires ORFIx for the correct outlines and reflections! Place ORFix.ini in the 3dmigoto/Mods/BufferValues !!!

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