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Did a little readjusting to the topology and redesigned the slit. The previous one felt a little off and it took me a while to figure out why. I guess it felt more vulva-like than slit?
Anyway, I want to have a proper character able to interact with other characters rather than just a set of floating hands or a featureless mannequin so I spent a little time slowly refining this boy. I'd say the detailing phase is almost complete so the only thing left after is to create UV maps and texture him up. Then it will finally be time to get him rigged!
On another note, would you guys consider this to be a "kobold"? I know there's so many variations of kobold out there but I have an idea in the back of my head about unifying a class of species ranging from the drakes to the smaller bipedal lizards.