First Game Alpha (Patreon)
Content
Hi everyone,
I worked a lot on my new game in the last weeks and im finally able to provide you with a first alpha version! Please keep in mind that this is not even a beta yet. Currently there is only one type of enemy (My trust Bananaman for testing purposes and as a place holder for later enemy models), the level is was modeled by myself but not textured yet (I might use game ready press later on). Also keep in mind that you can fight the enemies but there are currently no interactions, once an enemy stuns you, your character and the enemy will go for 3 seconds to idle (This is because the action system has no action defined yet).
But other than that im done with almost the programming, the game can already handle char-to-char actions, procedural character IK and a functioning menu. From now on I can focus 100% on the actual game design like models, actions, animations, levels and game art.
But before I start I need to make sure that I got the basics right, that's why I shared this alpha build. Please try it out for yourself and let me know what I can improve before im going to implement the rest.
The Controls are:
- Mouse - Change perspective
- WASD or Arrow Keys - Move arround
- Space - Jump
- X - Punch
- C - Kick
- Enter - Action (Will trigger a test Idle-Action)