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Hey there,

While working in the new game base I would like to know what you guys loved, disliked and wished for in my old Mitant Alley titles so that I can give you the best experience possible.

Comments

Joe

The abilty have enter a relation with humans or other dinos. Maybe have side quests too.

Alex

Something with Orgasm Denial would be fun

TenthRingWanderer (edited)

Comment edits

2024-07-27 00:56:49 I'll go against the grain and say that the next MA needs to go back to the roots of the original game. You, a dinosaur(s), and an alleyway - and you have all night after dropping cash on his scaly muscles. And it's going to get kinkier from here. Full on UE remake, with the idea that THIS is Mutant Alley and the foundation for the player being kinky with Ares going forward. DtD and Dinohazard have their strengths and weaknesses - DtD felt like a glorified animation viewer w/ a weird gameplay loop when on flatscreen, but the creativity with the poses made up for it (also featuring exclusives like the maw and smashing Ares' ass with a dildo :p). Dinohazard had the gal dino + much more refined features + much better responsiveness and customizations from the characters, but it came with the loss of said animation polish and pose variety. I don't know why it was ever published as a separate title instead of an update, and many steam reviews wondered why too. Combining the best of both would be cool, and the game's small scope means you could keep the core idea consistent and build on the game over time with TONS of details and features. I mentioned this in the telegram, but that fire escape was too much of a visual chekhov's gun tease not to use. Maybe the player can go through the window on the club's second floor to get some of Ares' "secret stashed away things"? (and imagine Ares telling you to get down from there, heh ^^)
2024-07-27 00:56:49 I'll go against the grain and say that the next MA needs to go back to the roots of the original game. You, a dinosaur(s), and an alleyway - and you have all night after dropping cash on his scaly muscles. And it's going to get kinkier from here. Full on UE remake, with the idea that THIS is Mutant Alley and the foundation for the player being kinky with Ares going forward. DtD and Dinohazard have their strengths and weaknesses - DtD felt like a glorified animation viewer w/ a weird gameplay loop when on flatscreen, but the creativity with the poses made up for it (also featuring exclusives like the maw and smashing Ares' ass with a dildo :p). Dinohazard had the gal dino + much more refined features + much better responsiveness and customizations from the characters, but it came with the loss of said animation polish and pose variety. I don't know why it was ever published as a separate title instead of an update, and many steam reviews wondered why too. Combining the best of both would be cool, and the game's small scope means you could keep the core idea consistent and build on the game over time with TONS of details and features. I mentioned this in the telegram, but that fire escape was too much of a visual chekhov's gun tease not to use. Maybe the player can go through the window on the club's second floor to get some of Ares' "secret stashed away things"? (and imagine Ares telling you to get down from there, heh ^^)
2024-07-18 07:25:20 I'll go against the grain and say that the next MA needs to go back to the roots of the original game. You, a dinosaur(s), and an alleyway - and you have all night after dropping cash on his scaly muscles. And it's going to get kinkier from here. Full on UE remake, with the idea that THIS is Mutant Alley and the foundation for the player being kinky with Ares going forward. DtD and Dinohazard have their strengths and weaknesses - DtD felt like a glorified animation viewer w/ a weird gameplay loop when on flatscreen, but the creativity with the poses made up for it (also featuring exclusives like the maw and smashing Ares' ass with a dildo :p). Dinohazard had the gal dino + much more refined features + much better responsiveness and customizations from the characters, but it came with the loss of said animation polish and pose variety. I don't know why it was ever published as a separate title instead of an update, and many steam reviews wondered why too. Combining the best of both would be cool, and the game's small scope means you could keep the core idea consistent and build on the game over time with TONS of details and features. I mentioned this in the telegram, but that fire escape was too much of a visual chekhov's gun tease not to use. Maybe the player can go through the window on the club's second floor to get some of Ares' "secret stashed away things"? (and imagine Ares telling you to get down from there, heh ^^)

I'll go against the grain and say that the next MA needs to go back to the roots of the original game. You, a dinosaur(s), and an alleyway - and you have all night after dropping cash on his scaly muscles. And it's going to get kinkier from here. Full on UE remake, with the idea that THIS is Mutant Alley and the foundation for the player being kinky with Ares going forward. DtD and Dinohazard have their strengths and weaknesses - DtD felt like a glorified animation viewer w/ a weird gameplay loop when on flatscreen, but the creativity with the poses made up for it (also featuring exclusives like the maw and smashing Ares' ass with a dildo :p). Dinohazard had the gal dino + much more refined features + much better responsiveness and customizations from the characters, but it came with the loss of said animation polish and pose variety. I don't know why it was ever published as a separate title instead of an update, and many steam reviews wondered why too. Combining the best of both would be cool, and the game's small scope means you could keep the core idea consistent and build on the game over time with TONS of details and features. I mentioned this in the telegram, but that fire escape was too much of a visual chekhov's gun tease not to use. Maybe the player can go through the window on the club's second floor to get some of Ares' "secret stashed away things"? (and imagine Ares telling you to get down from there, heh ^^)

tailsup4tyranno

That was the plan. But the animation system will be way more enhanced and will have a nice little feature to it which will make interaction more interesting